

Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city.Reduced the effectiveness of cavalry production policies.Adjusted religious pressure when a religion is first founded to give them more resilience and convert the city.Added Metal Casting as a prerequisite for Economics tech.Added prerequisite project (Manhattan Project) for Operation Ivy.Added a visual cue for Barbarian Scouts that are alerted to your city.Added UI to show the next tile a city will grow to.Added additional Hotkey support (next unit, next city).This is always disabled if a Score Victory is available. Added a “time defeat” for running out of time.Larger starting army and additional starting techs.

Combat scenario with reduced unit maintenance costs and no strategic resource requirement for units.‘Cavalry and Cannonades’ Scenario Added.The Persona Packs are available exclusively to owners of the New Frontier Pass and will be delivered with the second add-on pack. Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader’s personality. Two of Civilization VI's leaders are transformed with a new look and new abilities when you lead America and France! “Rough Rider Teddy” excels at keeping the peace on his home continent, and “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism. Continue your quest to build your greatest empire with the Civilization VI - New Frontier Pass, featuring eight new civilizations and nine new leaders, and a variety of new gameplay content, including six new game modes.Īdds two new civilizations and leaders, one new game mode, new City-States, Resources, and Natural Wonders.Īdds one new civilization and leader, one new game mode**, one new District and two new Buildings.Įxclusive bonus: Teddy Roosevelt and Catherine De Medici Persona Packs
